Synchronized Style: Fusing the UI and Hardware Aesthetic
One important element of user interface (UI) design is its aesthetic — the way it looks and feels. But what dictates this cosmetic appearance? One way to design the look of the UI is to infuse it with the feel of the hardware it runs on. Style the UI in the same fashion you create the hardware — give it the same feel and character.
Macintosh and OS X
One company that successfully practices this method is Apple. Here’s a picture of a G4 Power Mac with an old Apple Cinema Display next to it:

These were made by Apple several years ago, when they released the OS X operating system. The aesthetic of this product isglossy, transparent plastic, stripes, smooth edges and light grey shades.
This has evolved over the years into the new line of Apple’s products which feature sharper edges and are made mostly of aluminum. Here’s a picture of the current Apple Cinema Display next to the current design of the Mac Pro:

In contrast to the previous aesthetic, this one features darker grey shades, no gloss and simpler edges. What’s interesting is that the operating system, OS X, has also undergone similar evolution in terms of its look and feel. Apple has cleverly designed the cosmetics of the system to match that of the hardware from day one. It doesn’t necessarily have the same elements as the hardware, but it has the same character and the same set of basic traits.
Here’s a picture of the OS X Tiger (older OS) menu bar:

The menu bar is all glossy like the clear plastic the early Mac models were made from and the drop down selection features a familiar striped pattern. Here’s the same menu selection in OS X Leopard, the latest system:

The gloss is gone, replaced by a semi-transparent menu bar. All the stripes are also gone. Here’s a better example — this is a piece of the system preferences window in OS X Tiger:

Shiny buttons on light grey plastic and stripes mimic the feel of the hardware very well. Here’s a piece of the window in OS X Leopard:

Our light grey plastic is replaced with darker grey aluminum. The buttons are also replaced with lighter aluminum and all the stripes are gone. Apple has evolved not only the style of its hardware, but also the style and cosmetic appearance of the software it runs — crafting it in a way that makes it feel at home and integrated.
Does it matter?
Does this synchronization matter at all? I think it does, and I think it’s one of the ways Apple delivers a great user experience to its users. Integrating the UI makes the device feel ‘whole’; you know that the interface has been created specifically for your computer or gadget because it looks and feels like it. If your hardware device has a distinctive style, a UI fashioned to mimic it will only help to reinforce that style.
I’ve recently noticed an ad for a new phone from Samsung called Omnia. Here’s what it looks like, together with its UI:

I think there is a clear clash in styles here. The actual hardware features a sleek black brushed metal shell. The UI on the other hand features saturated colors, cartoony icons and a white background. I think this clash creates a problem for the product because it has no distinctive style or soul, just a mishmash of different looking hardware and software. If I worked at Samsung I would redesign the cosmetic side of the Omnia interface to match that of the shell — sleek, black, brushed metal.
Mirror these traits in the UI to give the product a coherent feel. It’s all part of the style, the character and the brand you want to portray. The marketing department makes sure all your promotional material has coherent colors, typefaces and logotypes throughout — that’s part of building a strong identity. In the same vein, I think the fusion of digital UI and physical hardware styles is something that can give a strong identity to your product.
What do you think? Do you think software should look like the hardware it runs on, or maybe it just doesn’t really matter? I’d love to hear your thoughts.
15 Sep, 2008
I like consistency myself, but it seems that everyone wants to do their own thing when it comes to design.
What I find, though, is that, despite how much I’d like my day-to-day interfaces to be consistent, artistic style and glossiness don’t really matter as much as positioning and labeling of UI elements.
In most cases, it’s impossible to control the entire user experience anyways: outside of the Apple world, most people have some gray plastic-looking PCs with black keyboard and a blue webcam, running Internet Explorer on Windows XP - with a family photo as the desktop background.
16 Sep, 2008
This is a great point Leo. I actually think Microsoft did a good job with Windows on this. The early versions of Windows had the dull Classic interface, which actually looked like the grey/beige computers the system ran on :)
They deviated from than in XP to inject some color into it, which made the OS look completely different from the hardware. It wasn’t bad, but I think the XP themes could have been much better.
Vista is one I like the best — at least what they did with the theme. They chose an element that is completely neutral: glass. The interface fits into any hardware because of this neutral look and feel. It also reinforces the “Windows” metaphor. I think it’s very clever, and while Vista isn’t free from problems, it does have nice UI appearance.
16 Sep, 2008
You make great point with this article. I simply love that fusion of software and hardware on Apple products. iPhone has great hardware side which is in synthesis with the whole UI - not to mention that the same UI looks and works exactly like that on on laptop/desktop computer. It’s like having a mini computer and when you connect it with your big computer it simply and seamlessly works :).
17 Sep, 2008
I agree 100%, in fact I do not think hardware and software UIs should be treated differently.
20 Sep, 2008
[...] Synchronized Style: Fusing the UI and Hardware Aesthetic [...]
20 Sep, 2008
Hey, I like Windows Classic Theme, don’t say it’s dull :)
But I like the point you’re making too. Your example is fantastic.
To me, looks matter but as an end user I don’t obsess about it. I like simple, fast, correct applications with a mild but good-enough-to-be-powerful-UI.
The best thing I like about Windows is its Font Rendering. Microsoft Cleartype totally rocks!